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Category: Prototyping

Vive Tracker Documentation Update

Vive Tracker Documentation Update

New Information Following extensive correspondence with HTC, I’ve updated my public documentation of the Vive Tracker.  Due to others already linking to the original documentation page, I’ve decided to keep that URL as the primary and up-to-date source of information.  If you for whatever reason need to reference the out-dated documentation, I’ve archived it at this link. Upcoming Posts The next couple of posts will be focusing in on how the development of Talaria has been progressing over the past many…

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Vive Tracker – (Relatively) Maintained Documentation

Vive Tracker – (Relatively) Maintained Documentation

*  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  * REDDIT USER /U/MATZMANN666 HAS CREATED AN ARDUINO LIBRARY, SEE BOTTOM OF POST FOR MORE INFORMATION *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  *  * Hi friends – I’m maintaining this post as I continue working with the Vive Tracker, and will be doing my best to keep up with…

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Initial SteamVR Tracking Experimentation

Initial SteamVR Tracking Experimentation

Motion Capturing a Mug in VR I wanted my first through-and-through project/experiment with SteamVR to be something practical; I tossed around the idea of motion capturing my keyboard or mouse, some headphones, etc. – the usual things that folks want to be brought in to their virtual environment from the real world.  I settled on a mug because of two reasons: 1.) There’s enough unused exterior surface on the mug that I’d have plenty of room to place sensors and…

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