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Month: February 2017

Initial SteamVR Tracking Experimentation

Initial SteamVR Tracking Experimentation

Motion Capturing a Mug in VR I wanted my first through-and-through project/experiment with SteamVR to be something practical; I tossed around the idea of motion capturing my keyboard or mouse, some headphones, etc. – the usual things that folks want to be brought in to their virtual environment from the real world.  I settled on a mug because of two reasons: 1.) There’s enough unused exterior surface on the mug that I’d have plenty of room to place sensors and…

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